Original Journey

First Look Posted 16|Feb by
Original Journey

A morally challenging story of potatoes

It's not often I get called upon to write about sentient root vegetables using exo suits to fight against their enemies, but here I am. Original Journey is an action adventure game that places the fate of the Ato race into hands of the player as they try to gain control of a source of power on a distant planet to prevent their own demise.
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No Heroes Here

First Look Posted 13|Feb by
No Heroes Here

Just the other guys

The Stranglers once sang about there being no more heroes. A rather dark song, it tells the tale of how once-charismatic figures dominated the world only to be replaced with those who barely deserve the title of 'human being'. This is not true of course, as in reality we're all heroes really and No Heroes Here exemplifies this premise. A co-op game by Mad Mimic Interactive that has players mount a defence against a rampaging horde with only the court jester and cook to lend a hand to arm the cannons!
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Nine Parchments

First Look Posted 8|Feb by
Nine Parchments

Watch out for friendly magic fire!

Friendly fire; a concept I first properly encountered while playing Ghost Recon games on my original Xbox and Xbox 360. The amount of times I'd accidentally shoot a squad mate in the back as they got between me and my intended target, I quite honestly lost count. So when I saw how a bunch of apprentice wizards would be doing the same thing in Frozenbyte's latest offering, Nine Parchments at PAX West 2017 I was initially quite shocked to see it. After playing it, however, I could see where they were going with this.
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Necrosphere

First Look Posted 1|Feb by
Necrosphere

A bonkers minimalist platformer

While at PAX West 2017 I can safely say that I experienced everything from the ridiculous to the minimalist. Amazingingly Necrosphere encompasses both of these traits as not only is it ridiculous with its premise but also in its execution.

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Mothergunship

Preview Posted 29|Jan by
Mothergunship

First-person bullet hell

Bullet hell games, we love'em don't we? Right? RIGHT? Well we do when they are lefty-righty or up and downey 2D games. But what if you put that same mechanic and put it into an FPS game? Yes, I made that face too when I first heard about Mothergunship but I became a believer when I experienced it for myself at PAX West 2017. The concept seems profoundly wrong, yet there I was playing that very thing at the Indie Megabooth.
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Legrand Legacy

Review Posted 25|Jan by
Legrand Legacy

A proper old-school JRPG

There are those of us belonging to a certain age group that have overwhelmingly fond memories of JRPGs released in the 90's/early 2000's. This nostalgia allows us to ignore the pitfalls of early videogame design decisions that when used today can make games infuriating to play.

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The Red Strings Club

Review Posted 23|Jan by
The Red Strings Club

Do androids dream of electric cocktails?

Devolver Digital always manages to find and push forward small subversive games that may not be perfect, but they are (almost) always worth playing and paying attention to. Its latest publishing effort is no exception.

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Moonlighter

Preview Posted 11|Jan by
Moonlighter

Dungeons and the retail grind

When playing Japanese Role Playing games, have you ever wondered how the shopkeepers in the towns that litter the worlds of such games get their stuff? Seriously, they have all of the things and they are selling them for a king's ransom and you just have to wonder, where did they get these things from?
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Mike Dies

Preview Posted 8|Jan by
Mike Dies

A LOT

Puzzle platformers are very common, I know, and when I went to the Seattle Indies expo that runs during PAX West I was expecting to see quite a few and wasn't surprised to encounter a plethora of them. What I was not expecting was the quality of them, and one of these games in particular took me by surprise.
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Keyboard Sports

Preview Posted 4|Jan by
Keyboard Sports

Time for a new kind of keyboard warrior

One of my pet gripes is when you get your name on a high score table, which I admit is rare for me these days, and you have to use your controller to select the characters of your name when you have a full keyboard in front of you.
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Yooka-Laylee

Review Posted 22|Dec by
Yooka-Laylee

A true successor to Banjo-Kazooie?

I was there, man.

Back in 1998 I bribed an independent game store owner to get him to sell me a copy of Banjo Kazooie a month before release. By the time it hit the shelves, I had already completed it and was in the school playground telling everyone how incredible it was.
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Keen

Preview Posted 19|Dec by
Keen

A slide-'em-up

What does one do when confronted with the destruction of your home town thanks to the designs of an evil corporation that seeks to exploit it for reasons unknown? Well if your name is Kim and you're a dab hand at roller skating and hitting things with a meat cleaver then you strap on said skates and hit as many things as you can with your weapon of choice, apparently.
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Human Fall Flat

Review Posted 15|Dec by
Human Fall Flat

A fall that doesn't quite land

Take one look at Human Fall Flat and you'll not only understand what it is, but you'll have a pretty good idea about whether you'll like it or not.

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Hot Lava

Preview Posted 14|Dec by
Hot Lava

A childhood favourite gone digital

The Floor is Lava is a game that most people have played as children and I am no exception to that. Clambering over the living room furniture trying to get to the dining room table without touching the floor was fun, despite the wailing from my parents at my siblings and me, thanks to the chaos we were causing.
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Assassin's Creed Origins

Review Posted 13|Dec by
Assassin's Creed Origins

The soft reboot this series needed

Assassin's Creed as a franchise was beginning to wane. Unity was terrible, Syndicate was fun but felt like it was treading all too carefully on already well trodden ground. Wisely, Ubisoft allowed Assassin's Creed Origins an extra year to bake in the unforgiving Egyptian sun.

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