Nex Machina

Review Posted 26|Jun by
Nex Machina

Your new favourite twin stick shooter

Although there have been some fantastic twin stick shooters in recent years, nothing has come close to knocking Geometry Wars: Evolved off of the tip of my list.

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The Town of Light

Review Posted 15|Jun by
The Town of Light

A walk in the dark

I wasn't entirely sure how to approach The Town of Light. The game is billed as a 'psychological horror' game set in the ruins of a real-life psychiatric hospital. This description conjures up certain images, especially when combined with such a potentially unpleasant environment and I wasn't particularly looking forward to experiencing jump scares, shadowy images and blood writing on walls.
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DiRT 4

Review Posted 13|Jun by
DiRT 4

Mucky stuff

As much as I enjoy racing games I've never been able to get into real life motor-sport.

I'm not sure why. I find it weird when people say they play FIFA but don't really follow football. It feels like they're missing out on half the fun. But here I am, doing exactly that and I'll admit that with DiRT 4 it feels like I'm missing out a bit.
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The Long Journey Home

Review Posted 8|Jun by
The Long Journey Home

And the painful journey to the ground

Being the first astronauts to test out a new propulsion system would be a daunting experience, so how would it feel to be sat in a vessel designed to jump instantaneously between stars? What kind of people would dare such a thing and how would they come to terms with the fact that their experimental jump drive just deposited them on the opposite side of the galaxy?
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Seasons After Fall

Review Posted 6|Jun by
Seasons After Fall

Or after autumn, if you prefer

Not too long ago, the very idea of a 2D side scrolling puzzle platformer developed by an independent studio was enough to raise an eyebrow. When this style of game made a resurgence back on the Xbox 360 we were treated to games that highlighted how far technology has come by stepping back into old formulas and reimagining them.
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Hand of Fate 2

Preview Posted 30|May by
Hand of Fate 2

Fatal appendages

Hand of Fate was a game that I was really taken with at PAX Prime 2014 and I was very happy to see it be a success upon its release the following year. I even interviewed the developers on The Sausage Factory podcast I was that taken with it. So when I saw its sequel Hand of Fate 2 arrive at PAX East 2017 I just had to take a look and see what else Defiant Development, the makers of both of the Hand of Fate games, had added to the concept of card game and action adventure.
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Northgard

Preview Posted 25|May by
Northgard

Winter is... well, you know

I play a lot of board games and one of my favourite genres is the 'dudes on a map area conquest' game. As the rise of board games becomes ever prevalent computer games are taking a lot of cues from them and Northgard is no exception to this, with its reliance on having players conquer areas by sending out explorers that allow them to expand. This feels very akin to games like Clash of Cultures and Eclipse, where players lay down tiles to build the play area as they explore into neighbouring territories.
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The Surge

Review Posted 23|May by
The Surge

Dark futures

Imagine a dystopian future where we've ruined the planet to the point we need to take drastic action to prevent the extinction of the human race. That action comes in the form of rockets being blasted in to the stratosphere to do... something... That something goes horribly wrong in The Surge, the latest game from the makers of Lords of The Fallen, Deck 13 Interactive.
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Serial Cleaner

Preview Posted 15|May by
Serial Cleaner

More exciting than the title suggests

One of the most iconic scenes in cinema is the exchange between Vincent and Jules and the fixer, Winston Wolfe in Pulp Fiction. Winston's sole job is to clean up the messes left behind by those under gang boss Marsellus Wallace's employ. This scene is a very short one in the film, but it is memorable as it illustrates how ones actions can lead to serious consequences, which can result in a lot of mess. The developers of Serial Cleaner have made a game about the cleaning up of mistakes made by others and I managed to get some playtime with it at PAX East 2017.
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Shiness: The Lightning Kingdom

Review Posted 10|May by
Shiness: The Lightning Kingdom

A half-baked new RPG

I took a break from playing Shiness: The Lightning Kingdom because I was finding myself to be increasingly infuriated by it. When I eventually returned I realised that I had to admit to myself that I just didn't like almost every aspect of the game.

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The Disney Afternoon Collection

Review Posted 5|May by
The Disney Afternoon Collection

You know you're a '90s kid if...

I didn't own a NES when I was growing up. Like many of my contemporaries in the UK during the late 80s/early 90s I owned a Sega Master System. I won it in a Rice Krispies competition where I had to eat a vast quantity of the cereal and then complete a tie breaker question. I loved my Master System and although I didn't have many games for it, I still have extremely fond memories. It may not have had the depth of games that its rival the NES had, but the quality was still there.
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TumbleSeed

Review Posted 2|May by
TumbleSeed

A mountainous learning curve

My first hour with TumbleSeed didn't go well.

I'm all for difficult games - they can be a lesson in bringing players to the brink of quitting before giving them the elation of progressing. Dark Souls, Trials and even Flappy Bird managed to turn anger into determination which lead to addiction.
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PAX East 2017: Pylon: Rogue

Preview Posted 25|Apr by
PAX East 2017: Pylon: Rogue

The title of Pylon: Rogue gives the impression that this is a game about a maniacal electrical pylon that is terrorising the countryside. Sadly this isn't the case. Perhaps there is a title in the works that is about that very thing. But, no, Pylon: Rogue is actually an action adventure game that boasts four different character classes and has the perennial one life and very limited health.
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Persona 5

Review Posted 24|Apr by
Persona 5

Almost a revolution

Persona 5 has left me feeling very conflicted. On the one hand, there is an awful lot to like about the game - it is incredibly stylish and I have found the characters and story far more engaging than the game's predecessor.

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PAX East 2017: Loot Rascals

First Look Posted 20|Apr by
PAX East 2017: Loot Rascals

Rogue-like hex-based card-wielding fun

There's a podcast I listen to called Checkpoints. It is similar to my own show, The Sausage Factory in that it is interview-based and questions members of the games industry about them and their careers. One of the standard questions asked in Checkpoints is 'what is the funniest game you have ever played'? or words to that effect. Up until recently my answer has been the standard Monkey Island, but now, having played Loot Rascals at PAX East 2017, my answer has shifted.
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