And yet till this very day Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed...
I think its perhaps Microsoft getting desperate by saying 'Look Rare you made 1 decent game that was Goldeneye to get some of that $375m back we will have to release it in its original version...'
Now I never owned a Nintendo and never played the game but looking at how old the game is I dont think I will even want to...
Why dont Rare just remake it? And call it Goldeneye uncut or something?
Because Goldeneye is a license nightmare. Not only do they need some kind of approval of Nintendo but you need to strike a deal with whoever owns the rights to publish Bond-games.
Because Goldeneye is a license nightmare. Not only do they need some kind of approval of Nintendo but you need to strike a deal with whoever owns the rights to publish Bond-games.
If rumours are to be believed however, Activision (who now own the Bond license games-wise) gave Microsoft/Rare the OK with it. It apparently all stands with Nintendo.
Funny thing is, without this deal happening, you'll never see Goldeneye on the Virtual Console either. Rare owns the code, Nintendo owns the original publishing rights and Activision own the Bond license. There's no way Rare were reportedly 2 months away from completing a revised Goldeneye 007 if they didn't have a major right in the matter, so Nintendo can't exactly re-release Goldeneye without Rare either.
Personally, this whole thing is just absurd. Kinda lost a chunk of respect for Nintendo lately, what with blocking production of Mario & Sonic and now this (assuming rumours are to be believed and it is Nintendo that's the sticking point here). It's like they went back to their 1980s arrogant selves, only without any games this time around.
I'd also like to add that, before anyone gets elitist around here, that many people would be happy to play Goldeneye again for longer than ten minutes. I still play it today for instance; more than Halo (overrated, changed console FPS for the worse if you want my opinion) certainly. It might be crude in today's day and age, but it built console FPS'. Without Goldeneye 007, you wouldn't have Halo on your XBOX, it'd still be on a Mac somewhere.
It's a shame that Goldeneye will probably forever be tied up in red tape. It is one of those games that really should be on every format, one of those games that everybody should play like SFII or Doom or Tetris.
And yet till this very day Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed...
Eh? Kameo was general well received, getting a B from SPOnG and totting up a health 79 on Metacritic, as was Viva Piñata (getting 84) and Perfect Dark Zero (81).
Rare is hardly prolific or consistent in producing great product, but you cannot say that it hasn't produces a single decent game for Xboxes.
Because Goldeneye is a license nightmare. Not only do they need some kind of approval of Nintendo but you need to strike a deal with whoever owns the rights to publish Bond-games.
If rumours are to be believed however, Activision (who now own the Bond license games-wise) gave Microsoft/Rare the OK with it. It apparently all stands with Nintendo.
Funny thing is, without this deal happening, you'll never see Goldeneye on the Virtual Console either. Rare owns the code, Nintendo owns the original publishing rights and Activision own the Bond license. There's no way Rare were reportedly 2 months away from completing a revised Goldeneye 007 if they didn't have a major right in the matter, so Nintendo can't exactly re-release Goldeneye without Rare either.
Personally, this whole thing is just absurd. Kinda lost a chunk of respect for Nintendo lately, what with blocking production of Mario & Sonic and now this (assuming rumours are to be believed and it is Nintendo that's the sticking point here). It's like they went back to their 1980s arrogant selves, only without any games this time around.
I'd also like to add that, before anyone gets elitist around here, that many people would be happy to play Goldeneye again for longer than ten minutes. I still play it today for instance; more than Halo (overrated, changed console FPS for the worse if you want my opinion) certainly. It might be crude in today's day and age, but it built console FPS'. Without Goldeneye 007, you wouldn't have Halo on your XBOX, it'd still be on a Mac somewhere.
HALO 1 is the best FPS ever made...period.
There is NO other game out there that has that kind of music, AI, general fee and over play of the game.
And yet till this very day Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed...
Eh? Kameo was general well received, getting a B from SPOnG and totting up a health 79 on Metacritic, as was Viva Piñata (getting 84) and Perfect Dark Zero (81).
Rare is hardly prolific or consistent in producing great product, but you cannot say that it hasn't produces a single decent game for Xboxes.
I’m glad you replied, because I'm starting to feel like I’m targeting his stupid comments now!, honest SS I have better use of my time than replying to your `Jibber Jabber Fool` but I feel I have to, its like a small child who keeps touching a hot stove and you have to repeat yourself until it sinks in! NO! NO! NO! HOT!
And yet till this very day Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed...
Eh? Kameo was general well received, getting a B from SPOnG and totting up a health 79 on Metacritic, as was Viva Piñata (getting 84) and Perfect Dark Zero (81).
Rare is hardly prolific or consistent in producing great product, but you cannot say that it hasn't produces a single decent game for Xboxes.
I’m glad you replied, because I'm starting to feel like I’m targeting his stupid comments now!, honest SS I have better use of my time than replying to your `Jibber Jabber Fool` but I feel I have to, its like a small child who keeps touching a hot stove and you have to repeat yourself until it sinks in! NO! NO! NO! HOT!
Err no.
Kameo was very good but didnt fly off the shelves, PDZ was over hyped and was again a failure, Viva Pinata didnt fly off the shelves either and the series died.
And yet till this very day Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed...
Eh? Kameo was general well received, getting a B from SPOnG and totting up a health 79 on Metacritic, as was Viva Piñata (getting 84) and Perfect Dark Zero (81).
Rare is hardly prolific or consistent in producing great product, but you cannot say that it hasn't produces a single decent game for Xboxes.
Err no.
Kameo was very good but didnt fly off the shelves, PDZ was over hyped and was again a failure, Viva Pinata didnt fly off the shelves either and the series died.
So by your own admission Kameo was very good, contradicting your own argument that "Rare have not released 1 decent game for Xbox or Xbox 360 that is highly acclaimed".
Oh and, BTW, not "flying off the shelves" does not equal a commercial failure. Ref "Simpsons Road Rage" or "Simpsons Wrestling". It's called the "long tail".
PDZ, while it may not have sold, the consensus is that it was a good game.
Viva Piñata - well, if it didn't fly off the shelves, why did Microsoft bother with the 2007 sequel Viva Piñata: Party Animals (thus, the series didn't die, and you're wrong again)
You need confirmation he was wrong all the time? He just said Halo is the best FPS ever, even when every idiot on the world can track back all the elements of Halo to other games who were 5+ years older and where better then Halo.
*Cast lvl 3 Healing water on himself*
I though if you owned the code you only...you know have the code, the engine and such and the Nintendo couldn't re-use the engine for other games and such. Nintendo having the publishing rights should not stand in the way of Nintendo releasing it on the VC? Who's a major in this kind of lawstuff?
I also think Halo was overrated. And it's also quite appropriate that we're talking about games being good vs. games that make money...
My favourite game of Rare's is Conker's BFD, which hardly anyone bought, but everyone should have done. I saw it for £10 in Game, and not buying a game that good at that price is equivalent to punching Rare in the face.
Anyway, here's how this needs to be sorted out: Rare makes Goldeneye online, release it on XBLA, release it on VC. Nintendo can shut their mouths, and everybody's happy.
Also, I'm talking about the XBox version, which had a massive graphics update, plus an extra online game. And the original N64 version cost £50.
I bought an XBox purely to play Halo 2 on it, however, Conker's BFD and Outrun 2 (which were more like impulse-buys) I appreciated much more. Then I got Outrun 2006 on the PS2 and PSP, and the only reason I haven't got rid of my XBox yet is because of Conker's BFD. Which does warrant respect.
Still, I think Rare has deteriorated a bit. On the other hand, I do think that anyone preventing Goldeneye's Live/VC release is thick, and as far as I'm concerned, they lose my respect, since they clearly don't care as much about games as they should.
I didn't think Goldeneye was quite as good as people make it out to be either, however it is a great game, and it will have a huge effect once it finally becomes downloadable. Most of all, though, I hope they make it online, because it's a wasted opportunity otherwise, and anyone who doesn't agree with that, I think has something wrong with them.
Also, it;s important to say, that Halo (series) isn't actually a bad game, it's just that I think new type of game that take more risk, or improved versions of better types of game deserve more respect. But Halo is a good game.
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I think its perhaps Microsoft getting desperate by saying 'Look Rare you made 1 decent game that was Goldeneye to get some of that $375m back we will have to release it in its original version...'
Now I never owned a Nintendo and never played the game but looking at how old the game is I dont think I will even want to...
Why dont Rare just remake it? And call it Goldeneye uncut or something?