Soviet Strike - PlayStation

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Also for: Saturn
Viewed: 2.5D Isometric, Scrolling Genre:
Shoot 'Em Up
Combat Game: Helicopter
Arcade origin:No
Developer: Electronic Arts Soft. Co.: Electronic Arts
Publishers: Electronic Arts (GB/US/JP)
Released: Unknown (US/JP)
Mar 1998 (GB)
Ratings: 11+
Accessories: Memory Card

Summary

Since the beginning of the “Strike” series from the 16-bit era, the chopper-based game has had massive levels of success. EA has continued to push the series, and not without reason, onto next-generation platforms and is now moving into 3D territory. Released primarily on PlayStation, Soviet Strike takes the game into Russian land, and features many new missions.

After choosing the specifications of your chopper, you can begin an exciting game that consists of both offensive and defensive missions. Throughout most of the game, tasks are usually split into rescue missions or search-and-destroy missions. Regardless of the mission you choose, ammunition is an absolute necessity, of which there is lots. Devastating weapons such as Hellfire Missiles, Hydra Rockets and Machine Guns have been made available, but not at your disposal. Firepower is finite, forcing you to search to for numerous ammunition collectibles in the game levels. It is important when playing, not to get caught on what is happening onscreen. Since the game is played in real-time, events take place both on and off screen. Provided you take this into account, Soviet Strike shouldn’t provide to many obstacles. Also, keeping your chopper in the air is a number one priority, and your fuel gauges must be kept at reasonable levels. If you haven’t topped up after ten minutes of flight time, your game will more than likely be over.

Soviet Strike may appear to be initially complicated, but a shallow learning curve ensures that all the basics can be mastered with relative ease. Soviet Strike is easily approachable, making it fun-to-play, and that’s what counts.