In a four-strong series of games, Tony Hawk's Pro Skater has become as popular as the Tomb Raiders, Sonics and Marios of their days. Quite rightly so, and the Game Boy Advance version, visual inadequacies and all, is still every bit as compulsive as its 3D brothers.
Despite its isometric point of view and 2D visuals, Tony Hawk's Pro Skater 4 on GBA is fundamentally the same as any of its counterparts. The combo engine is the same, tricks are still executed through simple d-pad and button combinations and you can still grind and vert your way from one area of the level to the next. In that respect, there are no restrictions and the game is easily accessible even to the most unskilled player.
The long awaited and demanded Career mode has finally squeezed itself into the miniature SNES cart, and pits players against teams of other amateur ranking skaters as they strive for extreme sports stardom. It's extensive and it takes time, and it's perhaps frustrating for veteran Pro Skater players, but it proves a valuable addition to newcomers to the world of grinds, ollies, nollies and the like.
The size of the environments in the fourth game is unrivalled by any previous release in the series, both deep and varied, and surprisingly interactive. This is especially good to see on Game Boy Advance.
Many were worried there would be a lack of development time and effort when it came to the GBA version of Tony Hawk's Pro Skater 4, but the end result is a sound, portable Tony Hawk game. Now, how can you argue with that?