Darksiders Collection - Xbox 360

Also known as: Darksiders Complete', 'Darksiders Complete Collection

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Darksiders Collection (Xbox 360)
Also for: PC, PS3
Viewed: 3D Third-person, over the shoulder Genre:
Compilation
Beat 'Em Up: Hack and Slash
Media: DVD Arcade origin:No
Developer: Vigil Games Soft. Co.: Nordic Games
Publishers: Nordic Games (GB)
Released: 28 Mar 2014 (GB)
Ratings: PEGI 18+
No Accessories: No Accessories

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Summary

Darksiders, Darksiders II and all DLC in one box!

Darksiders
The Apocalypse has happened. We're not talking the nuclear kind, or the alien attack kind or the swine flu kind. We're talking the full-on, biblical four horsemen kind. That's your REAL Apocalypse. Thing is, it's come a bit off schedule. Read: early. War (the horseman) was found at the scene and he's taking the blame for it. Determined to get to the bottom of it all, off he trots to drill down through all the mystery and get to The Truth. When you're War, however, it's not about asking questions and putting the clues together, it's about messing people up with your Great Big Sword.

It's about hack-'n'-slash brawling, exploration and puzzling. The action plays out largely as a mixture of brawling and light platforming. Players overcome all manner of undead, demony monsters, and they have quite an arsenal to do it with. For example, you've got chains that might look familiar if you've played God of War. These can be used to not just take out enemies, but to manipulate the environment. There's also the X Blabe, a typically-massive tool that, once thrown, will return to you. It can also pick up environmental effects such as flames. You get the idea. Also up for grabs is an ever-growing array of abilities, such as some ethereal wings that can be used for gliding – helpful for exploration and platforming – and the blade geyser which sees (great big!) pointy things shooting from the ground around War. You're going to need the whole lot, too, because the boss battles are nothing short of epic...

On top of all that there's plenty to explore, with huge great sprawling levels littered with physics-based puzzles to bend your head around. So, what's War good for? Darksiders, that's what.

Darksiders II
The second game featuring the Four Horsemen of the Apocalypse, Darksiders II sees Death seeking a way to clear his brother War’s name in the depths of the hellish Underworld. To do this, our more nimble and athletic Horseman is on a quest to search for the Tree of Life - a magical landmark that can reverse the extinction of mankind and allow War to walk free.

Except things haven’t exactly gone to plan for Death, either. His quest, running parallel to the events of the original Darksiders, takes a turn for the worse as a cursed sage known as the Crowfather plays a trick on him and sends him all the way to the dying land of the Underworld. The path to the Tree of Life is blocked by Corruption, and if Death wants to restore order he’s going to have to get involved.

Vigil has tighted up the combat controls and added a few new HUD details to Darksiders II, but the big takeaway from these tweaks is just how much the game now feels like a full-blown action-RPG. There are now numbers and health bars galore for fans of traditional RPGs to sink their teeth into. But, if you’re not a numbers guy and don’t want to see all of these changes affect your classic Darksiders experience, you have the option to turn it all off. Attack numbers will stop appearing, Death will be auto-equipped with the best gear available, and you can even set the game to automatically pick up loot dropped on the ground.

All in all, Darksiders II builds on the strengths of its predecessor while adding heft and bulk to the experience.